![]() ![]() If you aren't completely satisfied with your character, you can now do a rebuild and start over fresh. It gives flexibility for the player to experiment with the RPG systems and try out builds with the newly added multi-class talents. Respec: At any inn or tavern the player can re-level their party members.The new AI makes the entire game more of a challenge, and spell casters will use a wider variety of their spells in more devastating ways. Enhanced Enemy AI: Enemies and monsters are now smarter than ever.Party AI: Now you will have the option to set AI scripts for your party, allowing you to focus on controlling the characters you care about most.Multi-class talents: Classes will now have additional options to diversify and take on some of the abilities of other classes.The Devil of Caroc, a rogue, and Zahua, a monk, will be available to join you on your quest in The White March and will travel back with you into the base game. ![]() ![]() New companions: Part 1 of the expansion introduces two new companions you will be able to use throughout all of your adventures.These weapons gain different powers and attributes depending on the character class that binds to it. Soulbound weapons: The expansion features mighty artifacts that grow stronger over time.New areas to explore: Largely focused on the snowy environments inspired by Icewind Dale, the expansion will feature a new quest hub, and many additional quests and dungeons.Hi you need to press SQUARE that will open the White March map. Most of the maps are ridiculously overcrowded, reducing them to. Pillars of Eternity: Console 49 Pillars of Eternity: Bug reports 123. The additional levels add powerful new spells, abilities and talents for all 11 classes. Roguey after The White March Part II gets a release: The Real Pillars of Eternity. Raised level cap: Your party of six adventurers can now progress beyond level 12 to 14.Even if you haven't played Pillars of Eternity, now is a great time to jump in and experience the hardcore classic RPG with The White March - Part I. Along with the new quests and area content, the team at Obsidian continues to support and make improvements to the entire game, including the additions of Player Party AI and Enhanced Enemy AI. Should be challenging.About This Content Pillars of Eternity: The White March - Part I is a large sprawling expansion pack with hours of gameplay integrated into the main adventure. Place the sigils to deactivate some traps in this room and collect the soul-bound item on the altar if you like. As long as you can see it on the map and it's colored in, then you can fast travel to it. Once in the southern-most area of the main hallway go through the western doorway. Just following the normal course of things prior to White March opening up can get you a decent chunk of exp.īut I am planning on playing a considerably less thorough path on my next playthrough just to get Devil as early as possible. The World Map shows all the areas in Pillars of Eternity that you can fast travel to. The woodend plains gets cleared on the way to the Bay after that, and there's a few sidequests you hit just getting through the Bay normally to the Temple without metagaming it. That's more an RP thing so I dont feel guilty leaving Kana behind after. I usually do Madmhr bridge just before hitting Caed.Īnd like I said I do enough of the Endless Paths to clear Kana's objective. Doing everything Gilded Vale related will also involve clearing Magran's fork, Black Meadow, Anslog's Compass, Esternwood and the Temple of Eothas. Raedric's Hold is a Gilded Vale related quest, just as I said. After Maerwald, immediately going down the Endless Paths to dungeon level 3 is hardcore - depending on the chosen difficulty mode. One can complete everything up to visiting Maerwald, and then Raedric's Hold would be the only area that's left for a bit more XP. The Gilded Vale related quests don't add so much. Rather it must be the stuff you do in Defiance Bay that gains you several levels. Originally posted by D'amarr from Darshiva:Not so sure about that. ![]()
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